Howdy, clashers! Happy early of March to all of us. We’re back to you from the kingdom to share some deck guide again, mate.
And today it’s going to be the Pekka Three Musketeers deck. Both of the cards are heavy, but don’t worry let’s check out the deck first.
We got the “pump” thing over here.
Riot Grrls Deck
As you see above, we got the heavy girls as the main cards. First of all, here I am going to elaborate a little on the cards I have chosen.
Ice Spirit is the one you have to include in this deck. Aside from the benefit of cycling card. It costs only one elixir. Most noteworthy, this walking ice can freeze the enemy for a while, making them vulnerable. This is just currently meta, you know.
Knight is efficient to go up against any attacking. Yes, this card is to defend your base. Just kite any attacking unit your enemy send you with this card. Furthermore, he can be used as a tank while you attack.
Mega Minion is not so different, though. The job description is similar but the character not entirely. This flying iron can be a distraction, diversion or let’s say a kiter. Mega Minion is useful to use in defending. Also, the mega minion can work as a tank for creating the pushing.
Elixir Collector is the reason we have the word ‘pump.’ This is the pumper card to create more elixirs for you.. You have to place your Elixir Collector just right to get the most benefit. Always mind the placing and timing to deploy the collector. Make sure you don’t put it next to your towers.
Tornado is just a card you use as efficiently as possible. This card can work as your central defending mechanism. It will work to absorb all of the enemies into one circle. Just to prevent them reaching your tower.
Poison is a damaging spell. It can protect your troops from any swarm army. To create a little destruction right on the enemy’s tower? You are all free to deploy wherever you want.
Three Musketeers are the primary cards. The three girls are the chief destroyer in your deck. As long as you can protect them, you will have all the battle you are in. Just mind your deployment both placing and timing to get the most benefit of using this card.
PEKKA is another primary card here on this deck. This the main attacking card in your deck. All you have to do is deploy her just right in time and place. Once you have PEKKA in the arena, give some support troops. Consider her as your girlfriend that you don’t want anyone touch her.
You might want to give some light push with your three musketeers/ Pekka. Most noteworthy is for you to see your opponent’s response in dealing with your Musketeers. If the enemy decides to sell with your musketeers, the opportunity for you is wide open. You can start by deploying your elixir collector just right.
Check the enemy using the girls
In this time you can play basic on the way of the enemy’s tactics. If your enemy plays offensively, you have to gather your troops at your area before delivering your powerful attack (Countering).
However, I suggest you to start attacking with your combo, Pekka > supports > patiently wait and prepare for the enemy’s counter-attacks!
Last Minute – Sudden Death
At the last minute of the game. This is the hard part, I think but, if you play it cool, you can finish off the enemy. All you have to do in the last minute of the game is gather as many troops as you can, inside your area, first.
As your elixir is regenerating fast with the help of the Elixir Collector, you can do that. Deploy just everyone to attack.
You can use the Tornado just to put aside all the distraction of the enemy’s troops. If you can do this, you definitely will win the battle. Just protect the PEKKA with all the troops you got!
Your elixir regenerates, deploy the girls and all of the support cards
This is a quite heavy deck. But, if we use the Elixir Collector wisely then a destruction on the enemy could happen.
There it is guys! What do you think? As usual, you can express everything on your mind about the discussion.
Feel free to fill in the comment column down below. I’m out for now, Cheers!