Hi, everyone! Today we’re gonna talk about a cheap but strong mega knight deck. The deck itself only costs 2.4 elixirs, and we will have nothing too heavy troops here just mega knight. Then, how can the one and only mega knight be so powerful without superb supports in the deck? We will mirror the mega knight so later on the battlefield we will have more than one mega knight. Awesome huh? I don’t know if you already know this strategy yet or no. But I hope this article might be useful for you, and you can use this deck for trophy push as well. There’s nothing too complicated strategy or whatsoever; we just steadily put pressure on the enemy. We should push our counter because we don’t have the strong defense here. And again, the mega knight is so easy to be beaten by air troops. To prevent such unexpected things, we better put hard pressure, and so we control the game.






Average Elixir Cost: 2.4

Play This Deck

Mega knight


We have the almighty mega knight as our primary card because as I said earlier that we don’t have any stronger cards in the deck. Although we only have one and only damage dealer in the deck, we will still have big chance to get the victory because we will mirror the mega knight. So far, I think that we all agree that mega knight is too overpowered, expensive, and easily defeated by the air troops. Yes, it is. But if we can play it well we won’t lose the game. Imagine how powerful the mega knight will be if we multiply it with the one higher level by the mirror card. Alright since we don’t have to build any strong counterattack or defense, I’m gonna give you the steps.


When you go countering, just send the mega knight first. Don’t hesitate, guys, because if we don’t put pressure first, we will be more likely to lose the game because we don’t have the defensive card. After you out the mega knight, let he do his job. At this moment, the enemy will counter the mega knight and build extra protection for the defense. When they are busy with the mega knight, you send its clone from the mirror card at the opposite lane. Here, we want to open up two chances. Meaning, we can focus on the tower with the lower HP after the mega knight strike it. Give more pressure by sending the next mega knight at the lane with the lower HP. After you send the mega knight, you can send the ice golem to give a bit more freeze effect to support the mega knight. Or else, you can do the mirror again. Keep the focus on one tower only; don’t change lane. Nah, here we can combine the other cards to support the attack fully


Zap and the Log


zap-card-Clash-Royale-Kingdomthe log-card-clash-royale-kingdom

The first spell card in the deck is the zap. I enclose the zap to handle the air troops and to utilize its stun effect. In case we face against the inferno card, we can also reset the inferno by zapping it. Remember guys, we only have the mega knight, and nothing else and the mega knight is so vulnerable against the swarm troops such as skeletons army, archers, goblins, etc. That’s why we need to bring spell card to counter those mentioned troops. Besides, we also need to bring cheap card because we want fast cycling deck, so zap is a perfect card. 

One spell card is not enough because we will face more than one swarm cards. So, I also enclose the log to anticipate the ground spawn army. We can specifically use zap to counter the air troops, and the log to counter the ground. By having these spells card, we already give the protection for the mega knight by getting rid of the spawn army. When you have one or two mega knights on the field, prepare both spell cards. If the enemy sends the ground troops, you can use the log first. If the enemy sends the air troops, you can zap those air spawn troops. Zap won’t be enough because it will only reduce half HP. You can do both spells if the opponent sends the ground and air troops at once.


Ice golem and Ice spirit



We have two icy troops to give freeze effect which can slow down the enemy. Ice golem can be a tiny tank if you want to give the extra support for the mega knight. And you should know that the ice golem can function to do bait defense. We can set the ice golem to distract the heavy troops such as P.E.K.K.A or mini P by walking them around the field. If we see the incoming minions or minion horde, we can also deploy the ice golem and let him die to give the death effect which can kill all the minions, bats, and minion horde. There are no specific steps whatsoever to run the ice golem. You can deploy it anytime either for defense or attack. We also have ice spirit which we can use to handle the spawn army. We can utilize its freeze effect to the enemy’s heavy troops. We can’t expect the ice spirit to do something serious; you know that.


Bats and Spear goblins



We can specifically play these two cards for defense. They are good because they can handle both ground and air units. However, bats can be used to cover the mega minion and give extra damage to support the mega knight. Here, both bats and mega minion can be a mutual combination because, in one hand, the bats have numbers unit to distract the enemy from attacking the mega knight. On the other hand, the mega knight can be the tank for the bats. When both cards reach the enemy’s tower, they will be mutual strikers. Again, there is no specific step by step or whatsoever to run bats and spear goblins. You can run these cards flexibly.



– I pick up the cheap support for the mega knight to have a fast cycling card rotation, so, we can play the mega knight anytime without waiting too long.

– When launching the mega knight or mirror mega knights, you should have two spell cards mentioned above. Don’t play the mega knight if you don’t have spell cards on the list.

– You can deploy the ice spirit or ice golem or anything to rotate the card and get the spell cards.

– When you have the spell cards (even only one spell cards) you can send the mega knight instantly.

– The main function of the mirror card is to multiply the mega knight, but if the enemy’s tower HP is so low you can mirror the log to finish off. By doing mirror log, you can make sure that you get that tower and don’t have to be bothered to send the mega knight to finish the low HP tower.

– Mega knight has the passive jump damage, so you can reduce the enemy’s HP troops by placing the mega knight on where they stand.

Alright, guys, we have a fast cycling deck for the mega knight here. I hope you enjoy this article and if you have any comment and suggestion let me know in the comment. 

My friend, if you have any idea and you want me to review any deck or cards don’t hesitate to tell me in the comment section. Good day and God Bless!