Hola, amigo! Am I saying it right? Doesn’t matter by the way. The point is I greet you all amigos because I know you all are beautiful people.
God bless you mate and God bless your mum too. Don’t ever make her sad. Yea sorry for being too wise today haha. I’m not really a quote guy.
Yep, Clash Royale Kingdom crew back here and to begin your week here we will continue the series of Kingdom’s file.
In the Kingdom’s file, is the place where we will discuss a particular card where we will give our opinion and tips n tricks on the card and you guys also can add yours.
Yap, so for now, the card that we will talk about is the card that I think quite popular in the game. I think it is one of the most popular spell cards in the game. And the card that we will discuss right now is called the Heal Spell!
The Heal Spell is categorized as rare spell where you can find and unlock it as soon as you enter the arena 10 (Hog Mountain).
The appearance of the Heal in the arena is it will make a yellow sparkling circle where as soon as your troops enter the circle then suddenly they will be healed by the spell. Magic, isn’t it?
The heal spell would need 3 of your elixir to be deployed on a battlefield.
Prevent a Death
Exactly like what it has been named, the new Heal Spell card is a spell card that helps to heal all of your troops on the battlefield.
You can summon the Heal Spell right into your troops’ position in the arena and make them healed. So basically, if one of your favourite troops is dying then you can prevent it from being dismissed. Sounds cool, right?
This Heal Spell could be devastating if you combine it with a great destroyer card when you launch an attack.
For example, if you have an inferno dragon launching the attack then combining it with the Heal Spell then it will make the Inferno Dragon last and lives longer from the attack of your enemy and as a result, the damage impact by it could be last longer and very devastating to crush the enemy’s tower.
The same with the example above, if you combine the Heal Spell with your tank cards like Giant or P.E.K.K.A then again it would make a very devastating impact as it will keep your tank card keep re-energize and keep pushing and marching into your enemy’s tower.
Recharge the mighty P.E.K.K.A’s life
The heal spell will be great to counter another spell card like poison. The heal spell will nullify the poison effect of on your troops or on your tower again preventing them from dying.
One of the good ways to use the heal is to combo it with the goblin barrel as the goblin that out of the barrel will stand longer and keep crushing on your enemy’s tower. But remember this will be vulnerable to the arrow’s attack.
The barrel heal combo
More of its advantage is, you can put it into your last-minute strategy for example if your troops are attacking a tower but they are dying in front of it, then you can deploy the Heal Spell to heal them and it will keep them spread their attack until the tower is destroyed.
The Heal Spell will cost 3 of your elixir and I think it is all worth to put into your decks as it can give more option to your game playing.
Since you are in the Kingdom’s file here, you can express whatever you want to say about this particular card. Maybe you don’t really like the card or maybe love the card then feel free to say it
It will be all great to hear all of your opinions. Ops, also want to let you know that the crew also have reviewed the card once before and create a detail of how to use the heal spell properly completed with a deck suggestion. You can read it here mate
Ah, coffee time for me now. Till next time, God bless you!