The more good feeling is coming up as we also got something new about the new update that arrives today.


As the new update has been announced today, Supercell has also announced the Balance Change that follows the changes of the new update.

There is certain balance changing of the cards and here are things that you should know:

Elite Barbarians: Hitpoints +19%, Damage +14%, Hit Speed to 1.4sec (from 1.5sec)

The change here makes the Elite Barbarians are more elite as they will be quicker and hit the enemies harder with higher damage effect also they will be harder to dismiss.

Tornado: Radius +10%, stronger pulling power

The change makes the radius of its pulling ability larger makes Tornado will be much funnier card to use than before

Inferno Dragon: Hitpoints +5%, re-targets 0.4sec quicker

The more hitpoints added to this beast and also it becomes quicker than before

Balloon: Death Damage +105%, Death Damage explosion radius +50%

The added death damage makes a huge improvement to destroy the towers. It also does the same with the radius impact that added larger than before

Wizard: Hit Speed to 1.4sec (from 1.6sec), initial attack comes 0.2sec slower

Makes the wizard will not be killed right away by a Lightning

Giant Skeleton: Damage +8%

The added damage makes him keep becoming favorite card in the game as he can smash everything in front of him harder

Lumberjack: Hitpoints +6%

The change makes him survive and last long in the battle

Bomber: Damage +4%

This change will make the Bomber to one-shot Archers

Mortar: Boulder explosion radius +11%

The explosion that become larger makes more damage impact to everything around it.

Mirror: Level 8 Mirror will create max level +1 cards (again)

The change makes the mirror card back to what it was.

Make sure you guys check the changes and if you have something in your mind about the changes whether you think it’s all good or no, make sure to put it in the comment section down below

We’re signing out here, Cheers!