Kingdoms here, mate? How’s your breakfast? Don’t let cholesterol hits you. 
New balance update available here. Make sure to read this information and know your fav card new feature.

crk_support

Executioner: Axe hit radius +10%

The executioner now has backed to his former glory with his original lane control power.

The log: Damage 4%

Lower the damage effect but help to tone down the card.

Arrows: Projectile speed +33%

The arrow will fly quicker than usual.

Clone: No longer resets charging troops 

This is a nice quality of life improvement for the underused Clone spell. Troops affected by a Clone will no longer stop charging be it a charging Prince or a charging-up Sparky. However, the Clones themselves will start charging from scratch, as if just deployed.

Lumberjack: Rage Duration +1.5sec and +0.5sec per level

Making the rage spell more consistent and serves boosts to the Lumberjack.

Bomb Tower: Projectile speed +66%

Make more boost for the Bomb Tower hit the faster moving target.

Electro Wizard: No longer permanently stuns

A fix and clarification of the stun/freeze mechanics. All of the stun/freeze effects will now pause the target’s attack, but Sparky, Inferno Tower and Inferno Dragon will still be affected by the stun/freeze effects.

Tornado: Can be placed on top of buildings

Tornado still won’t deal any damage to buildings, but at least you’ll be able to play it directly on top of them if you want it!

What do you think about the new balance changes live update? Please leave it in the comment section,

Hey again don’t eat too much!

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